![]() See, you play as a burly space marine who comes to a tech base deep in the solar system's flyover country to find it taken over by demons and zombies, and must battle their way through the depths of Hell one fricasseed demonic ballsack at a time. Stop TikTokking your amazed reaction, and I will explain how. But here's the twist, you procrastinating twat: it's not a first-person shooter, but it is undeniably a Doom clone. Now, as I'm sure I've said before, I'm tragically decrepit enough to remember that period in the 90's when we called every first-person shooter a Doom clone, and Jupiter Hell made me very nostalgic, because it's a Doom clone. But let's see out another droughty summer with one last indie double bill, focusing on that one special genre that is to indie games what intestinal parasites are to inexpensive Mexican food: roguelites, starting with Jupiter Hell. Yay! Now there's only disease, poverty, climate disaster, and political disenfranchisement to sort out, and we can start focusing on the real issues, like developing a controller for a Nintendo console that doesn't give me old man wrist. Hooray! Drought season's almost over! Woo! We got through another one without self-harming or playing too much weeb shit, but I repeat myself. Thanks to our fans' continuing support, The Escapist is on track for our best year yet. New merch is also now available for Adventure is Nigh and Zero Punctuation and more. We've also added three new perks for our $5 tier, including a 50% discount on merch via our Teespring shop, a new piece of bonus content called " Escapist Highlights", featuring the best moments from our streams each month, and a new members-only livestream, The State of The Escapist, where you get a quarterly update on how the site is doing from our editor-in-chief. Plus, you get a bunch of perks like ad-free viewing via The Escapist+ on our main website, early access on YouTube via YouTube Memberships, and bonus content like our monthly Ask the Creators video series, where we answer your burning questions. Your support allows us to continue making the content we want instead of chasing algorithms or the latest trends. This month, we're asking for your support through our premium programs via The Escapist+ and YouTube Memberships. You’ll be strapped into a hellish rollercoaster ride from start to finish.This week on Zero Punctuation, Yahtzee reviews Dreamscaper and Jupiter Hell. That’s certainly not the case with Jupiter Hell. After hours of play, you’re ready to call it quits. You often see games like this have more of a grinding feel. The challenging design in the later portions of the game is a nice touch. There is thus incentive to keep going, especially as the battles start getting more and more difficult. In addition to discovering more weapons as you progress, you’ll also pick up noteworthy items and be able to enhance your abilities. There is a good mix of classic and modern weapons, including shotguns and chainsaws. Speaking of weapons, you’ll have access to a lot. This keeps the excitement alive no matter how much time you spend taking down demons and monsters. You’ll have plenty of chances to customize your character with new weapons. You’re always on edge and ready for an epic battle.Īnother great thing about this game is its RPG-like progression. ![]() Seeing them pop out of doorways never is something you get used to. There are all sorts of monsters and demons you’ll run into throughout your time playing. Before ever knowing anything about the story, they set the stage for the battle between good and evil. The 3D graphics have that classic feel that you’re probably familiar with if you grew up playing video games in the 90s. Still, Jupiter Hell has its own unique flavor that you’ll have to experience firsthand. After all, this game features demonic forces, a marine, and a planet other than earth. Sound familiar? In addition to drawing comparisons to Diablo, it’s very similar to Doom. There are demonic forces at play and it’s up to a special marine to put a stop to them before catastrophic damage unfolds. It is very reminiscent of Diablo, featuring top-down visuals. ![]() A lot of this can be attributed to the classic style of this game. Jupiter Hell started off as a Kickstarter campaign, which was able to draw in a lot of revenue. This game developed by ChaosForge is set to enter Early Access on Steam starting next week. If you’re a fan of classic turn-based games shot from a top-down view, then you’re going to love Jupiter Hell.
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